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Post by Misty on Apr 15, 2015 3:03:51 GMT
T1Build:OgcUcZsklPT6MHQ3lCHxkIQ4OPH Some people bring Feel No Pain instead of HoS, but the choice is entirely up to you. The purpose of both skills is to keep you alive, but Feel No Pain requires alcohol, and being drunk causes you to randomly do emotes, which might happen at an inconvenient time, causing you to not cast SF or something. Equipment:Blessed Insignias on all armour pieces Expertise headpiece with Rune of Superior ExpertiseRune of Superior Vigor3x Rune of AttunementIf you're being pro, you should also have a spare Marksmanship headpiece with a Rune of Superior Marksmanship - switch to this at Dhuum, and use a q9 Zealous Shortbow to deal more damage. You'll also need a Wilderness Survival headpiece with a Rune of Superior Wilderness Survival, just for casting Winnowing - switch back to your Expertise one immediately after. If you don't want to switch headpieces, just take the points out of Marksmanship, and put them in Wilderness Survival - use a Zealous Spear at Dhuum instead. one-handed weapon of Enchanting with "Don't Think Twice" inscription Shield of Devotion with "Leaf on the Wind" inscription Longbow of Enchanting with "Don't Think Twice" inscription - the mods on this don't actually matter because it's just for pulling dryders when you solo the quest You may also want a slashing shield (for Bladed Aatxes during the wastes pull). Required pcons: Candy Corn, Golden Egg, Birthday Cupcake, Candy Apple Recommended pcons: Pumpkin Pie is excellent - War Supplies and Lunar Fortunes will also make your job a little easier Tactics:- as soon as the LT and T2 are in the corner ready for the spike, run past and go wait at the door towards Wastes - cast your enchantments in preparation
- when the door opens, run out, grab the Aatxes and Graspings patrolling around there, and run to Wastes - you just need to pull them out of the way for the other terras
- grab a bunch of Coldfires for Whirling fuel and kill Coldfires and Smites where King Frozenwind spawns, the skele that patrols in the area where the quest enemies spawn, all the Smites near the Reaper, and the glitched Terrorweb
- ball up your Coldfires and the two remaining Terrorwebs, cast Winnowing, and run at the ball - if it dies unevenly, pop a Dream Rider to finish it off
- cast Winnowing at the Reaper, cast your enchantments, take the quest Servants of Grenth, use a long/flatbow to pull the Terrorwebs that spawn, and DC down to them
- making sure to aggro all Terrorwebs, kill the 3 skeles that spawn - run around a bit after killing the second one, so your heals recharge
- when all 3 skeles are dead, use the aggro of the Terrorwebs to kill all enemies on the path up to Dhuum - walk very very slowly to avoid losing aggro of the Terrorwebs
- when that's all dead, kill the Terrorwebs to complete the quest, aggro the Black Widow Spider at the Reaper, and pull it up to the path to Dhuum so the terras can DC up to it
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Post by Misty on Apr 16, 2015 15:26:56 GMT
T2Build:OgcUcZsklPT6MHQ3lCHulBM4OPH An inexperienced T2 might bring HoS instead of Viper's Defense for a bit of extra healing. Winnowing makes mountains much faster, but FH or Honor are a lot easier to use. Equipment:Blessed Insignias on all armour pieces Expertise headpiece with Rune of Superior ExpertiseRune of Superior Vigor3x Rune of AttunementIf you're being pro, you should also have a spare Marksmanship headpiece with a Rune of Superior Marksmanship - switch to this at Dhuum, and use a q9 Zealous Shortbow to deal more damage. You'll also need a Wilderness Survival headpiece with a Rune of Superior Wilderness Survival, just for casting Winnowing - switch back to your Expertise one immediately after. If you don't want to switch headpieces, just take the points out of Marksmanship, and put them in Wilderness Survival - use a Zealous Spear at Dhuum instead. Swift Staff of Enchanting with "Don't Think Twice" inscription one-handed weapon of Enchanting with "Don't Think Twice" inscription Shield of Devotion with "Not the face!" inscription Shield of Devotion with "Riders on the Storm" inscription Zealous Scythe of Enchanting with "I have the power!" inscription Zealous Daggers of Enchanting with "I have the power!" inscription Longbow of Enchanting with "Don't Think Twice" inscription - the mods on this don't actually matter because it's just for pulling a skele as you run through plains You may also want a high energy staff to use Rad Field more in mountains, but try not to rely too heavily on it. Required pcons: Candy Corn, Golden Egg, Birthday Cupcake, Candy Apple, alcohol (for DStab) Recommended pcons: Pumpkin Pie is excellent - War Supplies and Lunar Fortunes will also make your job a little easier, and Rock Candies are incredibly useful in mountains Tactics:- before you go in, let the emo know you're T2 so they bond you - as soon as you have prot, you can DC up to the enemies at the top of the right stairs, grab all the Bladeds and Graspings over there, and pull them to the corner with the LT
- after the spike, go with the T3 and 4 to Mountains - HoS off the T4 to get up, and then run on your merry way, avoiding standing in traps
- don't use SF to run past Charged Blacknesses - a lightning shield will keep you alive, and they'll break aggro faster if they have a chance to cast on you
- if you have Winnowing, use it in range of the top of the mountain - otherwise, just go up and kill all the Behemoths at the very top - attack them with a staff to interrupt their Healing Spring
- when all the Behemoths are dead, you can safely kill the Terrorwebs to pop the Reaper - if it spawns in aggro of the group of Behemoths just below, you either have to take the Demon Assassin quest really fast, kill the Behemoths, or use GWToolbox to take the quest
- run down the mountain and intercept the Slayer - use the aggro of the incoming Dryders to kill it, watching out for the patrolling skele - if you left the Reaper in aggro, he won't disappear from the party list, in which case you need to kill all of those Dryders so that they don't kill the Reaper
- run through Planes to Pools, taking care not to pop Mindblades - you'll have to jump across some gaps to avoid doing this
- aggro all the Terrorwebs at the Reaper spawn, avoiding any Charged Blacknesses - kill them all so that none are left over to attack the Reaper when it spawns
- take the quest Terrorweb Queen, and go kill the Queen, taking care to avoid skeles on the way
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Post by Misty on Apr 16, 2015 19:10:22 GMT
T3Build:OgcUc5s0lPT6MHQ3lCH5iIQ4OhOA Equipment:Blessed Insignias on all armour pieces Expertise headpiece with Rune of Superior ExpertiseRune of Superior Vigor3x Rune of AttunementIf you're being pro, you should also have a spare Marksmanship headpiece with a Rune of Superior Marksmanship - switch to this at Dhuum, and use a q9 Zealous Shortbow to deal more damage. If you don't want to switch headpieces, just take the 2 points out of Marksmanship, and put them in Dagger Mastery - use a Zealous Spear at Dhuum instead. one-handed weapon of Enchanting with "Don't Think Twice" inscription Shield of Devotion with "Not the face!" inscription q5 Vampiric Daggers of Enchanting with inherent +15% damage while enchanted - these can be hard to find, but there is a weaponsmith in Tsumei Village who will provide decent q5 daggers - if you are not putting 2 points in Marksmanship, or you're using Lunar Fortunes, you can use q6 daggers instead q0 Vampiric Scythe of Enchanting with "Guided by Fate" inscription - not strictly necessary, but slightly better than daggers for 4HLongbow of Enchanting with "Don't Think Twice" inscription - the mods on this don't actually matter because it's just for pulling the groups you glitch in plains Required pcons: Candy Corn, Golden Egg, Birthday Cupcake, Candy Apple Recommended pcons: Pumpkin Pie is excellent - War Supplies and Lunar Fortunes will also make your job a little easier Tactics:- on the first spike, use Honor on the SoS and then run up to body-block the enemies
- after the spike, go with the T2 and 4 to Mountains - HoS off the T4 to get up, and then run together to Pits - do not leave your T4 behind!
- kill the Collector in the "centre" area, and if the T4 wants you to, also kill the patrolling skele that crosses the bridge
- aggro the 3 skeles where the Tortured Spirits will spawn, and pull them down below the bridge to glitch them
- if the Collectors/Threshers on the cliff east of the Tortured Spirits are west of the Chained Soul up there, you will need to kill them - otherwise you can ignore them
- use Shadow of Haste where the Tortured Spirits will spawn, and run up to the Reaper - when the T4 is ready, take the quest Imprisoned Spirits and use Whirling to cancel Shadow of Haste
- 3 enemies will spawn to the north-east - they can be skeles or white Dryders - kill all 3 of them, using a Dream Rider if necessary
- when the T4 is ready, run together to Plains - use Shadow of Haste to pop the Mindblades at the monument and break their aggro
- run around to catch the patrol at its westernmost point, and pull it with Shadow of Haste towards Pools - when you use Whirling, at least one enemy should get stuck, and the group will not resume its patrol
- pull the 3 Mindblades at the monument around the chasm and break their aggro, either with Shadow of Haste or just by running away - all 3 Mindblades need to be glitched out of the way
- when the T4 is ready, take the quest Four Horsemen and run towards Pools to intercept the incoming enemies - aggro the horsemen when they are moving, or they will not pull far enough
- ball your 2 horsemen on top of each other, and kill them with your scythe
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Post by Misty on Apr 17, 2015 19:18:40 GMT
T4OgVDIcy8QfVbVaDGA8QyA3U0lA Geomancer Insignias on all armour pieces Earth Magic headpiece with Rune of Superior Earth MagicRune of Superior VigorRune of Minor Energy Storage2x Rune of AttunementAdept Earth Staff of Enchanting with "Aptitude not Attitude" inscription one-handed weapon of Enchanting with "Don't Think Twice" inscription (for your shield set) Shield of Devotion with "Like a Rolling Stone" inscription one-handed weapon of Enchanting with "I have the power!" inscription (for your high energy set) Earth Focus of Aptitude with "Live for Today" inscription Required pcons: Birthday Cupcake Recommend pcons: Candy Corn, Golden Egg, and Candy Apple are all very very helpful - Pumpkin Pie helps a lot, and War Supplies and Lunar Fortunes help a bit too Tactics:- on the first spike, use both Wastrel's hexes on any Dying Nightmares in between you and the ball
- after the spike, go with the T2 and 3 to Mountains - let them HoS to get up, and then run with the T3 to Pits
- kill the stationary group at the bottom of the hill leading up to the Pits monument - you don't need to kill the patrol behind you, so just use them for Sliver fuel
- kill all the other Threshers and Collectors on the hill, and the 3 Dryders at the top to pop the Reaper - don't kill the last Dryder until most of the enemies are dead, in case the Reaper gets aggro and dies
- when the T3 takes the quest Imprisoned Spirits, kill all the Dryders and skeles that spawn in the centre area - if you are at risk of dying, hide in the safe spot to obstruct the skeles
- once all that is dead and the T3 is done, run together to Plains, and kill the patrolling skele north-east of the monument
- kill the Dream Rider at the monument, along with 1 or 2 of the Dryders - pull the remaining aggro away to the south to avoid the incoming 3 Mindblades
- when the T3 has safely glitched those Mindblades out of the way, kill the last Dryder to pop the Reaper
- when the T3 takes the quest Four Horsemen, intercept the enemies coming from the direction of Pits - aggro the horsemen when they are moving, or they will not pull far enough
- ball your 2 horsemen in adjacent range of each other, and kill them
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Post by Misty on Apr 18, 2015 6:41:31 GMT
SoSOAKjQiiMmSyleTOO0l5iXTIHbH If the emo brings Honor, you can bring Winnowing instead to kill Dhuum faster. Radiant Insignias on all armour pieces Channeling Magic headpiece with Rune of Superior Channeling MagicRune of Superior VigorRune of Minor Spawning Power2x Rune of AttunementInsightful Channeling Staff of Mastery with "Hale and Hearty" inscription Zealous Spear of Shelter with "Don't Think Twice" inscription (for Dhuum) Shield of Devotion with "The Riddle of Steel" inscription (for Dhuum) Required pcons: Birthday Cupcake Recommend pcons: Candy Corn, Golden Egg, Lunar Fortunes, Candy Apple, and Pumpkin Pie will all make you more effective Tactics:- use Spirit Rift and ARage to spike the first ball, together with Serpent's Quickness to make them recharge faster - use SoS to clean up any leftovers
- run up the stairs with the spiker and emo, and kill the skele while the LT does the next pull
- spike again, and finish off the Dryders to pop the Reaper - avoid aggroing the patrol of 2 Bladeds that comes up from the basement to the left
- when Escort of Souls is taken and the LT has pulled the enemies around to the bottom of the stairs, immediately run down, stand directly on the LT, and cast SoS - don't worry if SoS gets interrupted
- stand perfectly still while the LT backs up, but as soon as the LT runs back down and is standing on you again, walk up the stairs and start spiking
- follow the spiker and emo through the basement to where the LT is doing the next pull - you need to run up and block again, this time on the right side of a doorway
- when all the Mindblades area dead, go with the spiker and emo into Vale, and hide behind a house to obstruct some skeles - kill them all, placing SoS where it can hit them before going back behind the house
- spike the Graspings on the LT, and then quickly kill the Dryders before they have a chance to kill any of the allied Tortured Spirits
- take the quest Wrathful Spirits from the Reaper, let the LT HoS off you up the cliff, and then EE up - help the LT kill the groups of enemy Tortured Spirits that spawn up there
- let the LT HoS back down, and then help the spiker kill the remaining enemies, using your spirits to block them while you kill, and healing each other with EE
- after the quest is done, go back towards Lab and kill the first Keeper of Souls you encounter
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Post by Misty on Apr 18, 2015 21:01:56 GMT
spikerOQJVAsQJ4xZR6myGUGAAwDSDolB6A Your last skill slot is optional - EE is popular, but other good choices are Mistrust, Unnatural Signet, Summon Ice Imp, or just about any skill you feel like bringing. You can bring Sympathetic Visage instead of Ancestor's if you want - they are exactly the same. Radiant Insignias on all armour pieces Domination Magic headpiece with Rune of Superior Domination Magic Rune of Superior Vigor Rune of Superior Fast Casting2x Rune of AttunementIf you're being pro, you should also have a spare Inspiration Magic headpiece with a Rune of Superior Inspiration Magic, just for casting Lyssa's Aura - switch back to your Domination one immediately. You can also bring a spare armour piece with a Rune of Superior Illusion Magic instead of Attunement - wear this up until you pop the Vale Reaper, after which you will not be using Ancestor's Visage. Domination Magic Wand of Memory with "Aptitude not Attitude" inscription Domination Magic Focus of Aptitude with "Forget me Not" inscription Zealous Spear of Warding with "Don't Think Twice" inscription (for Dhuum) Shield with any handle and "Sleep Now in the Fire" inscription (for Dhuum) Required pcons: Candy Corn, Golden Egg, Birthday Cupcake Recommended pcons: Candy Apple helps with your health and energy - any other pcons you want to pop are optional Tactics:- place EoE in range of the first ball, use Lyssa's Aura, cast Visage on the LT, and then use both Wastrel's Hexes and Cry of Pain on the Bladeds - hex as many targets as you can until everything is dead
- run up the stairs with the SoS and emo, and kill the skele with Empathy while the LT does the next pull
- spike again, and finish off the Dryders to pop the Reaper - avoid aggroing the patrol of 2 Bladeds that comes up from the basement to the left
- taking the quest Restoring Grenth's Monuments from the Reaper, and if the LT is ready, also take Escort of Souls - do NOT take Unwanted Guests
- start spiking the Bladeds as soon as the LT pulls them to the bottom of the stairs, but don't bother using Visage until the LT has come up the stairs and run back down again
- if there are any Mindblades left over, the LT should ping hexes on them to remove their Hex Breaker, so you can cast on them to kill them
- follow the SoS and emo through the basement to where the LT is doing the next pull - this spike is exactly the same as the previous one
- when all the Mindblades area dead, go with the SoS and emo into Vale, and hide behind a house to obstruct some skeles - if there is a Dying Nightmare, kill it first, making certain to interrupt Rend Enchantments with Cry of Pain
- once all the skeles are dead, you can spike the Graspings on the LT, and then quickly kill the Dryders before they have a chance to kill any of the allied Tortured Spirits
- when the SoS takes the quest Wrathful Spirits, kill the 3 enemy Tortured Spirits in the south-west - just use Wastrel's Worry on them all and maintain Lyssa's Aura - your other skills won't do much
- after killing the first 3, go and kill all the ones that are on the emo - when the SoS and LT come back down, finish the rest of the enemies with the SoS
- after the quest is done, go back towards Lab and kill the first Keeper of Souls you encounter
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Post by Misty on Apr 19, 2015 0:06:26 GMT
LTOwVU83AK0hRHQRA6MIQvNyA3U2g Some LTs prefer DC over Cry of Pain for easier mobility - you can also drop Illusion of Pain for Empathy if you want, and fiddle around with your attributes as much as you like, so long as you can maintain SF! Saboteur's Insignias on all armour pieces Shadow Arts headpiece with Rune of Superior Shadow ArtsRune of Superior Vigor2x Rune of AttunementSwift Staff of Enchanting with "Don't Think Twice" inscription - preferably an attribute you meet the req for, so you deal more damage with attacks Insightful Staff of Enchanting with "Seize the Day" inscription one-handed weapon of Enchanting with "Don't Think Twice" inscription (for your shield set) Shield of Devotion with "The Riddle of Steel" inscription (for if the emo drops bonds on you) Required pcons: Birthday Cupcake Recommended pcons: Candy Corn, Golden Egg, and Lunar Fortunes obviously make you more effective - Candy Apple and Pumpkin Pie make your job easier Tactics:- as soon as the emo starts bonding you (ideally the very instant you load in), take the question Clear the Chamber from the Lost Soul and cast Shroud and SF
- when you have full bonds, HoS off the Lost Soul and pull all the Bladeds and Graspings into the corner with the T2 - use both Wastrel's hexes to do off damage on Dying Nightmares behind you
- once the spike is done, run off to do the next pull - make sure not to go out of range of your emo - grab all the enemies around the monument, but avoid the 2 Bladeds that patrol up from the basement to the left
- right wall block the melee, and do off damage on the Dryders and Dying Nightmares - when everything is dead, run down to the basement ready for Escort of Souls
- when the quest is taken, pull all the Mindblades around to the bottom of the stairs and right wall block the Bladeds
- when the SoS runs down and place spirits on top of you, walk back up the stairs so the Mindblades pull into the ball, and then run back down to block the enemies so the SoS can go back up
- do off damage on anything that didn't pull in, and if any Mindblades don't die, ping hexes on them to remove Hex Breaker for the spiker
- if you're sure the team can finish off anything that's left over, run ahead to do the next pull - aggro all the Mindblades, including 2 pop-up groups, but don't cross the bridge into Vale
- right wall block the Bladeds again, this time in a doorway, and pull through the SoS the same as before - this spike is exactly the same, just with more Mindblades
- run over the bridge into Vale, popping Graspings as you go - walk towards Mayor Alegheri, but turn left before you reach him to spawn the Graspings up there - then go towards the monument
- aggro the Dryders and right wall block all the Graspings - pull back until the derpy Dryder that isn't attacking runs into you, and do off damage on the other two - finish them off after the Graspings are spiked
- HoS off the SoS to get up the cliff, and when the quest Wrathful Spirits is taken, let the SoS EE up to you - use Wastrel's Worry to kill all the enemy Tortured Spirits and then HoS back down
- run back to the Lab Reaper with the emo, and when they take the quest Unwanted Guests, use your damage skills to kill each of the Keepers of Souls, except the one in the basement, which the SoS and spiker will get
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Post by Misty on Apr 19, 2015 16:06:16 GMT
emoOgNDwcPPP3MAgWkkEPkHHkaB A beginner emo should bring Essence Bond to make your job easier (cast it on the LT and yourself), but when you no longer need the training wheels, you can bring Honor - if the SoS has Honor, bring EE to move around faster. Radiant Insignias on all armour pieces Energy Storage headpiece with Rune of Superior Energy StorageRune of Superior Vigor3x Rune of Attunementone-handed weapon of Enchanting with "Don't Think Twice" inscription Energy Storage Focus of Swiftness with "Forget Me Not" inscription You may also want a high energy set ("I have the power!" and "Live for Today" inscriptions) and a Protection Prayers Staff so you can attack skeles and deal holy damage. Required pcons: Candy Corn, Birthday Cupcake, Jadeite Summoning Stone Recommended pcons: Candy Apple is a nice boost to your energy, Pumpkin Pie helps you spam faster - any other pcons you want to pop are optional Tactics:- as soon as you load in, use Balth, Prot Bond, and Life Bond on the LT, use Prot Bond on the T2, and use Balth on yourself - then use Ether Renewal, and Prot Bond yourself
- spam Burning Speed and Spirit Bond to keep your energy up - Prot Bond the SoS and spiker - you can give them all 3 bonds if you're nice, but it's not needed
- Infuse the SoS and spiker if they need healing, and re-apply their bonds if they lose them - avoid aggroing Dying Nightmares because they'll rend you, and you'll need to re-bond yourself
- follow the SoS and spiker up the stairs after the first spike, making sure to keep the LT on your compass range at all time
- when Escort of Souls is taken, stand at the top of the stairs, and cast Spirit Bond on the SoS when s/he runs down - Infuse anyone who has low health, including the LT, and avoiding casting Ether Renewal in range of Mindblades
- after the first spike, follow the SoS and spiker through the basement to the next group of enemies, and do the same there - when all the enemies are dead, follow the SoS and spiker into Vale
- hide behind a house to obstruct skeles, and Infuse the the SoS and spiker while they kill the skeles
- when the Graspings on the LT die, allied Tortured Spirits will spawn - heal them with Infuse and Spirit Bond to keep them alive
- when the SoS takes the quest Wrathful Spirits, stand and tank the enemies closest to the Reaper, healing any allied Tortured Spirits that are attacking - any that are not fighting can be ignored - feel free to heal the spiker if needed, but do not cast on the SoS or LT at this time
- when the SoS and LT come back down, re-trace your steps back to the Lab Reaper, and when the LT is ready, take the quest Unwanted Guests - if the LT needs a heal while killing the first Keeper of Souls, run in to Infuse or Spirit Bond, but don't do this too soon, lest you get aggro
- walk back the way you came, towards the very beginning where you loaded in; just watch the LT and stay in compass range - you can safely tank several skeles, but try not to aggro anything else
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Post by Misty on May 27, 2015 19:35:57 GMT
Dhuum Tactics- when all 10 quests are completed, everyone needs to tele to Wastes, and run up the path to the Hall of Judgment
- the SoS and emo should have all bonds - nobody else should be enchanted
- the emo should pop a Jadeite Summoning Stone and Prot Bond the Siege Turtle - stand west of Dhuum, just in front of the pedestal, facing west, so the Turtle stands between you and Dhuum
- when the last person enters the room, Dhuum will turn hostile and use Judgment of Dhuum - every time he starts casting this, the SoS should immediately use PI on him, and then use Serpent's Quickness and Quickening Zephyr
- maintain Honor throughout the battle, and attack Dhuum with your Zealous weapon to deal damage and build energy
- when you die (everyone except the SoS and emo), you will be teleported to Vale and transformed into a spirit, with 5 new skills - talk to Mayor Alegheri to be returned to the Hall of Judgment
- stand on the pedestal behind the emo, and quickly kill the Champion and Minions of Dhuum with Ghostly Fury - use Spiritual Healing to heal people, and NEVER use Encase Skeletal (skill 3)
- the spiker will require Prot Bond when s/he returns to the Hall of Judgment - the rangers are fine without Prot Bond, and the LT and T4 do not need bonding if they have fire shields
- use Dhuum's Rest on recharge, until the Rest bar is full; then start using Ghostly Fury on Dhuum
When the Rest bar is full, and Dhuum is brought down to 25% health, you have completed Underworld - good luck on your chest!
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